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what is boids?

"BOIDS" is the program algorithm invented by Craig W. Reynolds. This can represent complex fish schooling or bird flocking by a simple rule. Basically, "BOIDS" is objects which go forward on a steady speed. However, they have three areas which decide their speed and direction. They change their speed and direction when an other one comes into each area. These areas are attractive, parallel and repulsive area.



Decision is very simple as follows.
When a boid comes into an attraction area, the boid approaches an other one.
When a boid comes into a parallel area, the boid aligns with an other one.
When a boid comes into a repulsive area, the boid moves away an other one.

The point of "BOIDS" is that every boid moves with balance despite each object moves individually only with local relation.



Then, what if those boids each have different area patterns? In spite of the same program, each one has a unique character. What if its pattern was decided not by me, but anonymous? Forthermore, the resulting project will make unimaginable results. That's the point of this project.

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